KFSv001 IS HERE!





Hello, everyone. Granted the literal size of this project, it’s been quite the hustle these past few weeks, but I’m glad to finally announce that Knead For Speed v001 is now available to download and play! The game now features the much anticipated custom character creator, improved music player, tighter game controls, many new cars, a big open-world city, and a couple new gamemodes, among many other changes and features. It is pretty much a brand new video game compared to v000 (in a good way, I hope!). So far, this has been the immaculate journey of programming and art that’s been both a pleasure and an extremely fun learning experience for me, and I’m glad that I have the chance to share it with all of you. Whether you’re a fan of Skate Club or found out about Knead For Speed through my page or posts, thank you so much for your utmost patience, love and support. None of this would’ve been possible without you! Have a very cozy Merry Christmas!
-sds December 24, 2024
Comments
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Super Delivery is pretty sweet. Weaving through traffic while trying to make good time was a fun challenge.
The new map is a lot more fun to drive around and looks prettier, but it does feel a little too big. There are long stretches of straight roads that are fun to boost down, but are otherwise bland looking and not interesting to drive through. I wish the map was denser and had windier roads.
Dashes are a neat mechanic, but the roads are wide enough and you have so much room to make turns that I never needed them.
I feel that the large bridge heading to the sea port suffers from the same problem that the floating highways in the Test City had, they go on for too long. I did really enjoy that area with the dirt road by the city though.
I wish we could know orders ahead of time. That way we could plan routes to deliver as much as possible before resupplying, instead of just hoping we have enough of a certain type of bread for a customer's particular order when running low. I felt like I was just guessing when was a good time to resupply instead of making a smart decision.
I also feel like the customers are too close together at the moment, doing several deliveries close together is a lot of stop and go. The only time I get some serious speed is when heading back to resupply.
I wanted to be able to clear out every delivery, so having satisfied customers despawn and reset my progress was unsatisfying. I didn't feel the need to do further deliveries in other areas since new customers would spawn closer by.
The point tallying sound effect at the end of a run could some adjustment to not hurt to listen to, but is a nice touch.
I do adore the customer art though, very cute. The new menus have a lot of character too.
Sorry for yapping so much, I do enjoy the game and love the driving! I just want to see it become something really fun.
yes yes yes lets gooooooo